D:/guillaume/guillara/3D/DXGfx/DXCommon/wdxmutdata.cs File Reference

Go to the source code of this file.

Classes

interface  Microsoft.Samples.DirectX.UtilityToolkit.IFrameworkCallback
 Interface that the framework will use to call into samples. More...
interface  Microsoft.Samples.DirectX.UtilityToolkit.IDeviceCreation
 Interface that the framework will use to determine if a device is acceptable. More...
class  Microsoft.Samples.DirectX.UtilityToolkit.DeviceEventArgs
 Event arguments for device creation/reset. More...
class  Microsoft.Samples.DirectX.UtilityToolkit.DeviceSettings
 Holds the settings for creating a device. More...
struct  Microsoft.Samples.DirectX.UtilityToolkit.TimerData
 Stores timer callback information. More...
struct  Microsoft.Samples.DirectX.UtilityToolkit.MatchOptions
 Options on how to match items. More...
class  Microsoft.Samples.DirectX.UtilityToolkit.FrameworkData
 Holds data for the Framework class, and all of the properties. More...
class  Microsoft.Samples.DirectX.UtilityToolkit.GraphicsWindow
 The main window that will be used for the sample framework. More...

Packages

package  Microsoft.Samples.DirectX.UtilityToolkit

Enumerations

enum  Microsoft::Samples::DirectX::UtilityToolkit.MatchType {
  Microsoft::Samples::DirectX::UtilityToolkit.IgnoreInput, Microsoft::Samples::DirectX::UtilityToolkit.PreserveInput, Microsoft::Samples::DirectX::UtilityToolkit.ClosestToInput, Microsoft::Samples::DirectX::UtilityToolkit.IgnoreInput,
  Microsoft::Samples::DirectX::UtilityToolkit.PreserveInput, Microsoft::Samples::DirectX::UtilityToolkit.ClosestToInput, Microsoft::Samples::DirectX::UtilityToolkit.IgnoreInput, Microsoft::Samples::DirectX::UtilityToolkit.PreserveInput,
  Microsoft::Samples::DirectX::UtilityToolkit.ClosestToInput
}
 Used when finding valid device settings. More...

Functions

delegate void Microsoft::Samples::DirectX::UtilityToolkit.DeviceEventHandler (object sender, DeviceEventArgs e)
 Event Handler delegate for device creation/reset.
delegate IntPtr Microsoft::Samples::DirectX::UtilityToolkit.WndProcCallback (IntPtr hWnd, NativeMethods.WindowMessage msg, IntPtr wParam, IntPtr lParam, ref bool NoFurtherProcessing)
delegate void Microsoft::Samples::DirectX::UtilityToolkit.TimerCallback (uint eventId)


Generated on Thu Jan 8 20:48:15 2009 for DXGfx by  doxygen 1.5.8