Here is a list of all class members with links to the classes they belong to:
- name
: DXGfxLib.Event
, DXGfxLib.MaterialFromObj
, DXGfxLib.SceneNode
- Name
: DXGfxLib.Scene
, DXGfxLib.SceneObject
- name
: DXGfxLib.Script
, DXGfxLib.Scene
, Editor.NewEventDialog
- Name
: DXGfxLib.IAmScriptable
- near
: DXGfxLib.MeshObjectWithLOD
, DXGfxLib.TerrainTile
- nearPlane
: Microsoft.Samples.DirectX.UtilityToolkit.Camera
- NearPlane
: DXGfxLib.Frustrum
- NewAreaDialog()
: Editor.NewAreaDialog
- NewEventDialog()
: Editor.NewEventDialog
- NewScene()
: DXGfxLib.DXGfxManager
, Editor.Mediator
, DXGfxLib.DXGfxManager
, Editor.Mediator
- NewSceneDialog()
: Editor.NewSceneDialog
- nextStep
: Game.Step
- NoCompatibleDevicesException()
: Microsoft.Samples.DirectX.UtilityToolkit.NoCompatibleDevicesException
- nodeLocation
: Game.WorldLocation
- NoDirect3DException()
: Microsoft.Samples.DirectX.UtilityToolkit.NoDirect3DException
- noffset
: DXGfxLib.Triangles
- normals
: DXGfxLib.Triangles
- Nourriture
: Game.Tiger
- nowQuat
: Microsoft.Samples.DirectX.UtilityToolkit.ArcBall
- nShininess
: DXGfxLib.MaterialFromObj
- NumberItems
: Microsoft.Samples.DirectX.UtilityToolkit.ListBox
, Microsoft.Samples.DirectX.UtilityToolkit.ComboBox
- NumberMaterials
: Microsoft.Samples.DirectX.UtilityToolkit.FrameworkMesh
- numberTri
: DXGfxLib.Water2
- numberVertices
: DXGfxLib.Water2
- numMaterials
: DXGfxLib.EnhancedMeshContainer
- numPrimitives
: DXGfxLib.Triangles
, DXGfxLib.LoadedEntity
- numVertices
: DXGfxLib.LoadedEntity
- numVertX
: DXGfxLib.TexturedPlane
- numVertZ
: DXGfxLib.TexturedPlane
- Nx
: DXGfxLib.TerrainVertex
- Ny
: DXGfxLib.TerrainVertex
- Nz
: DXGfxLib.TerrainVertex