, including all inherited members.
| CreateCubeTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateCubeTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateCubeTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateCubeTextureFromFileEx(Device device, string filename, int size, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateCubeTextureFromFileEx(Device device, string filename, int size, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateCubeTextureFromFileEx(Device device, string filename, int size, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateEffectFromFile(Device device, string filename, Macro[] defines, Include includeFile, ShaderFlags flags, EffectPool effectPool, out string errors) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateEffectFromFile(Device device, string filename, Macro[] defines, Include includeFile, ShaderFlags flags, EffectPool effectPool) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateEffectFromFile(Device device, string filename, Macro[] defines, Include includeFile, ShaderFlags flags, EffectPool effectPool, out string errors) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateEffectFromFile(Device device, string filename, Macro[] defines, Include includeFile, ShaderFlags flags, EffectPool effectPool) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateEffectFromFile(Device device, string filename, Macro[] defines, Include includeFile, ShaderFlags flags, EffectPool effectPool) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateFont(Device device, int height, int width, FontWeight weight, int mip, bool italic, CharacterSet charSet, Precision outputPrecision, FontQuality quality, PitchAndFamily pandf, string fontName) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateFont(Device device, FontDescription desc) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateFont(Device device, int height, int width, FontWeight weight, int mip, bool italic, CharacterSet charSet, Precision outputPrecision, FontQuality quality, PitchAndFamily pandf, string fontName) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateFont(Device device, FontDescription desc) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateFont(Device device, int height, int width, FontWeight weight, int mip, bool italic, CharacterSet charSet, Precision outputPrecision, FontQuality quality, PitchAndFamily pandf, string fontName) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateFont(Device device, FontDescription desc) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateTextureFromFileEx(Device device, string filename, int w, int h, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateTextureFromFileEx(Device device, string filename, int w, int h, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateTextureFromFileEx(Device device, string filename, int w, int h, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateVolumeTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateVolumeTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateVolumeTextureFromFile(Device device, string filename) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateVolumeTextureFromFileEx(Device device, string filename, int w, int h, int d, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateVolumeTextureFromFileEx(Device device, string filename, int w, int h, int d, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| CreateVolumeTextureFromFileEx(Device device, string filename, int w, int h, int d, int mip, Usage usage, Format fmt, Pool pool, Filter filter, Filter mipfilter, int colorkey) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| effectCache | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | [protected] |
| fontCache | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | [protected] |
| GetGlobalInstance() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | [static] |
| GetGlobalInstance() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | [static] |
| GetGlobalInstance() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | [static] |
| OnCreateDevice(Device device) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnCreateDevice(Device device) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnCreateDevice(Device device) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnDestroyDevice() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnDestroyDevice() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnDestroyDevice() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnLostDevice() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnLostDevice() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnLostDevice() | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnResetDevice(Device device) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnResetDevice(Device device) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| OnResetDevice(Device device) | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | |
| textureCache | Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache | [protected] |