Inherits Microsoft::Samples::DirectX::UtilityToolkit::Camera, Microsoft::Samples::DirectX::UtilityToolkit::Camera, and Microsoft::Samples::DirectX::UtilityToolkit::Camera.

Public Member Functions | |
| override void | FrameMove (float elapsedTime) |
| Update the view matrix based on user input & elapsed time. | |
| void | SetRotationButtons (bool left, bool middle, bool right) |
| Enable or disable each of the mouse buttons for rotation drag. | |
| override void | FrameMove (float elapsedTime) |
| Update the view matrix based on user input & elapsed time. | |
| void | SetRotationButtons (bool left, bool middle, bool right) |
| Enable or disable each of the mouse buttons for rotation drag. | |
| override void | FrameMove (float elapsedTime) |
| Update the view matrix based on user input & elapsed time. | |
| void | SetRotationButtons (bool left, bool middle, bool right) |
| Enable or disable each of the mouse buttons for rotation drag. | |
Protected Attributes | |
| int | activeButtonMask = (int)(MouseButtonMask.Left | MouseButtonMask.Middle | MouseButtonMask.Right) |
| Matrix | cameraWorld |
Definition at line 1529 of file dxmutmisc.cs.
| override void Microsoft.Samples.DirectX.UtilityToolkit.FirstPersonCamera.FrameMove | ( | float | elapsedTime | ) | [virtual] |
Update the view matrix based on user input & elapsed time.
Implements Microsoft.Samples.DirectX.UtilityToolkit.Camera.
Definition at line 1532 of file wdxmutmisc.cs.
| override void Microsoft.Samples.DirectX.UtilityToolkit.FirstPersonCamera.FrameMove | ( | float | elapsedTime | ) | [virtual] |
Update the view matrix based on user input & elapsed time.
Implements Microsoft.Samples.DirectX.UtilityToolkit.Camera.
Definition at line 1539 of file dxmutmisc.cs.
| override void Microsoft.Samples.DirectX.UtilityToolkit.FirstPersonCamera.FrameMove | ( | float | elapsedTime | ) | [virtual] |
Update the view matrix based on user input & elapsed time.
Implements Microsoft.Samples.DirectX.UtilityToolkit.Camera.
Definition at line 1539 of file dxmutmisc.cs.
| void Microsoft.Samples.DirectX.UtilityToolkit.FirstPersonCamera.SetRotationButtons | ( | bool | left, | |
| bool | middle, | |||
| bool | right | |||
| ) |
Enable or disable each of the mouse buttons for rotation drag.
Definition at line 1597 of file wdxmutmisc.cs.
| void Microsoft.Samples.DirectX.UtilityToolkit.FirstPersonCamera.SetRotationButtons | ( | bool | left, | |
| bool | middle, | |||
| bool | right | |||
| ) |
Enable or disable each of the mouse buttons for rotation drag.
Definition at line 1604 of file dxmutmisc.cs.
| void Microsoft.Samples.DirectX.UtilityToolkit.FirstPersonCamera.SetRotationButtons | ( | bool | left, | |
| bool | middle, | |||
| bool | right | |||
| ) |
Enable or disable each of the mouse buttons for rotation drag.
Definition at line 1604 of file dxmutmisc.cs.
int Microsoft::Samples::DirectX::UtilityToolkit.FirstPersonCamera::activeButtonMask = (int)(MouseButtonMask.Left | MouseButtonMask.Middle | MouseButtonMask.Right) [protected] |
Definition at line 1532 of file dxmutmisc.cs.
Matrix Microsoft::Samples::DirectX::UtilityToolkit.FirstPersonCamera::cameraWorld [protected] |
Definition at line 1534 of file dxmutmisc.cs.
1.5.8