Game.WorldLocation Class Reference

Inherits Game::WorldEntity, and Game::WorldEntity.

Collaboration diagram for Game.WorldLocation:

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List of all members.

Public Member Functions

 WorldLocation ()
 WorldLocation (Vector3 vec)
float Distance (WorldLocation otherLocation)
 WorldLocation ()
 WorldLocation (Vector3 vec)
float Distance (WorldLocation otherLocation)

Static Public Member Functions

static float Distance (WorldLocation loc1, WorldLocation loc2)
static float Distance (WorldLocation loc1, WorldLocation loc2)

Public Attributes

SceneNode nodeLocation
float radius = 2.0f


Detailed Description

Definition at line 25 of file WorldLocation.cs.


Constructor & Destructor Documentation

Game.WorldLocation.WorldLocation (  ) 

Definition at line 30 of file WorldLocation.cs.

Game.WorldLocation.WorldLocation ( Vector3  vec  ) 

Definition at line 34 of file WorldLocation.cs.

Game.WorldLocation.WorldLocation (  ) 

Definition at line 30 of file WorldLocation.cs.

Game.WorldLocation.WorldLocation ( Vector3  vec  ) 

Definition at line 34 of file WorldLocation.cs.


Member Function Documentation

static float Game.WorldLocation.Distance ( WorldLocation  loc1,
WorldLocation  loc2 
) [static]

Definition at line 50 of file WorldLocation.cs.

float Game.WorldLocation.Distance ( WorldLocation  otherLocation  ) 

Definition at line 40 of file WorldLocation.cs.

static float Game.WorldLocation.Distance ( WorldLocation  loc1,
WorldLocation  loc2 
) [static]

Definition at line 50 of file WorldLocation.cs.

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float Game.WorldLocation.Distance ( WorldLocation  otherLocation  ) 

Definition at line 40 of file WorldLocation.cs.

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Member Data Documentation

Definition at line 27 of file WorldLocation.cs.

Definition at line 28 of file WorldLocation.cs.


The documentation for this class was generated from the following files:

Generated on Thu Jan 8 20:50:19 2009 for DXGfx by  doxygen 1.5.8