Game.World Class Reference

We use this class to keep track of some global objects or list of objects ! Like entities sometime need to query the world for information to take IA decision. More...

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List of all members.

Public Member Functions

 World ()
void Attach (OutDoorScene outdoor)
float TerrainHeigth (float x, float z)
 World ()
void Attach (OutDoorScene outdoor)
float TerrainHeigth (float x, float z)

Static Public Member Functions

static World GetGlobalInstance ()
static World GetGlobalInstance ()

Public Attributes

float priceStone = 10.0f
 These are the public market prices when you need to by a ressource because you don't exploit it.
float priceWood = 10.0f
float priceMetal = 10.0f


Detailed Description

We use this class to keep track of some global objects or list of objects ! Like entities sometime need to query the world for information to take IA decision.

Definition at line 12 of file World.cs.


Constructor & Destructor Documentation

Game.World.World (  ) 

Definition at line 16 of file World.cs.

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Game.World.World (  ) 

Definition at line 16 of file World.cs.


Member Function Documentation

void Game.World.Attach ( OutDoorScene  outdoor  ) 

Definition at line 40 of file World.cs.

void Game.World.Attach ( OutDoorScene  outdoor  ) 

Definition at line 40 of file World.cs.

static World Game.World.GetGlobalInstance (  )  [static]

Definition at line 28 of file World.cs.

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static World Game.World.GetGlobalInstance (  )  [static]

Definition at line 28 of file World.cs.

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float Game.World.TerrainHeigth ( float  x,
float  z 
)

Definition at line 50 of file World.cs.

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float Game.World.TerrainHeigth ( float  x,
float  z 
)

Definition at line 50 of file World.cs.

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Member Data Documentation

float Game.World::priceMetal = 10.0f

Definition at line 67 of file World.cs.

float Game.World::priceStone = 10.0f

These are the public market prices when you need to by a ressource because you don't exploit it.

Definition at line 65 of file World.cs.

float Game.World::priceWood = 10.0f

Definition at line 66 of file World.cs.


The documentation for this class was generated from the following files:

Generated on Thu Jan 8 20:50:18 2009 for DXGfx by  doxygen 1.5.8