Game.World Class Reference
We use this class to keep track of some global objects or list of objects ! Like entities sometime need to query the world for information to take IA decision.
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List of all members.
Detailed Description
We use this class to keep track of some global objects or list of objects ! Like entities sometime need to query the world for information to take IA decision.
Definition at line 12 of file World.cs.
Constructor & Destructor Documentation
Member Function Documentation
| static World Game.World.GetGlobalInstance |
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[static] |
| static World Game.World.GetGlobalInstance |
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| float Game.World.TerrainHeigth |
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float |
x, |
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float |
z | |
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| float Game.World.TerrainHeigth |
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float |
x, |
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float |
z | |
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Member Data Documentation
These are the public market prices when you need to by a ressource because you don't exploit it.
Definition at line 65 of file World.cs.
The documentation for this class was generated from the following files:
- D:/guillaume/guillara/3D/DXGfx/Backup/World/World.cs
- D:/guillaume/guillara/3D/DXGfx/World/World.cs