Game.Sleeping Class Reference

Inherits Game::Action, and Game::Action.

Collaboration diagram for Game.Sleeping:

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List of all members.

Public Member Functions

 Sleeping (IWorldEntity theActor)
override bool Similar (Action action)
 Sleeping (IWorldEntity theActor)
override bool Similar (Action action)


Detailed Description

Definition at line 146 of file Action.cs.


Constructor & Destructor Documentation

Game.Sleeping.Sleeping ( IWorldEntity  theActor  ) 

Definition at line 148 of file Action.cs.

Game.Sleeping.Sleeping ( IWorldEntity  theActor  ) 

Definition at line 148 of file Action.cs.


Member Function Documentation

override bool Game.Sleeping.Similar ( Action  action  )  [virtual]

Reimplemented from Game.Action.

Definition at line 153 of file Action.cs.

override bool Game.Sleeping.Similar ( Action  action  )  [virtual]

Reimplemented from Game.Action.

Definition at line 153 of file Action.cs.


The documentation for this class was generated from the following files:

Generated on Thu Jan 8 20:50:08 2009 for DXGfx by  doxygen 1.5.8