
Public Member Functions | |
| Eating (IWorldEntity theActor) | |
| override void | Update (double appTime, float elapsedTime) |
| override bool | Similar (Action action) |
| Eating (IWorldEntity theActor) | |
| override void | Update (double appTime, float elapsedTime) |
| override bool | Similar (Action action) |
Definition at line 161 of file Action.cs.
| Game.Eating.Eating | ( | IWorldEntity | theActor | ) |
| Game.Eating.Eating | ( | IWorldEntity | theActor | ) |
| override bool Game.Eating.Similar | ( | Action | action | ) | [virtual] |
| override bool Game.Eating.Similar | ( | Action | action | ) | [virtual] |
| override void Game.Eating.Update | ( | double | appTime, | |
| float | elapsedTime | |||
| ) | [virtual] |
Reimplemented from Game.Action.
Definition at line 168 of file Action.cs.

| override void Game.Eating.Update | ( | double | appTime, | |
| float | elapsedTime | |||
| ) | [virtual] |
Reimplemented from Game.Action.
Definition at line 168 of file Action.cs.

1.5.8