Editor.NewEventDialog Class Reference

Collaboration diagram for Editor.NewEventDialog:

Collaboration graph
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List of all members.

Public Member Functions

 NewEventDialog ()
 NewEventDialog ()

Public Attributes

string name
string type
string value

Protected Member Functions

override void Dispose (bool disposing)
 Clean up any resources being used.
override void Dispose (bool disposing)
 Clean up any resources being used.


Detailed Description

Definition at line 11 of file NewEventDialog.cs.


Constructor & Destructor Documentation

Editor.NewEventDialog.NewEventDialog (  ) 

Definition at line 13 of file NewEventDialog.cs.

Editor.NewEventDialog.NewEventDialog (  ) 

Definition at line 13 of file NewEventDialog.cs.


Member Function Documentation

override void Editor.NewEventDialog.Dispose ( bool  disposing  )  [protected]

Clean up any resources being used.

Parameters:
disposing true if managed resources should be disposed; otherwise, false.

Definition at line 14 of file NewEventDialog.Designer.cs.

override void Editor.NewEventDialog.Dispose ( bool  disposing  )  [protected]

Clean up any resources being used.

Parameters:
disposing true if managed resources should be disposed; otherwise, false.

Definition at line 14 of file NewEventDialog.Designer.cs.


Member Data Documentation

Definition at line 25 of file NewEventDialog.cs.

Definition at line 26 of file NewEventDialog.cs.

Definition at line 27 of file NewEventDialog.cs.


The documentation for this class was generated from the following files:

Generated on Thu Jan 8 20:50:02 2009 for DXGfx by  doxygen 1.5.8