DXGfxLib.Terrain Member List

This is the complete list of members for DXGfxLib.Terrain, including all inherited members.

AddInstances(OutDoorScene scene, FrameworkMesh mesh, InstanceInfo[] instancesInfo)DXGfxLib.Terrain
AddInstances(OutDoorScene scene, FrameworkMesh mesh, InstanceInfo[] instancesInfo)DXGfxLib.Terrain
alphaMapDXGfxLib.Terrain
baseTextureFileDXGfxLib.Terrain
desiredHeigthDXGfxLib.Terrain
desiredWidthDXGfxLib.Terrain
DeviceChanged(Device d3ddevice, OutDoorScene scene)DXGfxLib.Terrain
DeviceChanged(Device d3ddevice, OutDoorScene scene)DXGfxLib.Terrain
GetHeigth(OutDoorScene scene, float x, float z)DXGfxLib.Terrain
GetHeigth(OutDoorScene scene, float x, float y, float z)DXGfxLib.Terrain
GetHeigth(OutDoorScene scene, Vector3 underPoint)DXGfxLib.Terrain
GetHeigth(OutDoorScene scene, float x, float z)DXGfxLib.Terrain
GetHeigth(OutDoorScene scene, float x, float y, float z)DXGfxLib.Terrain
GetHeigth(OutDoorScene scene, Vector3 underPoint)DXGfxLib.Terrain
heightmapFileDXGfxLib.Terrain
heigthDXGfxLib.Terrain
Initialize()DXGfxLib.Terrain
Initialize(float desiredWidth, float desiredHeigth)DXGfxLib.Terrain
Initialize()DXGfxLib.Terrain
Initialize(float desiredWidth, float desiredHeigth)DXGfxLib.Terrain
Load(Device d3ddevice, OutDoorScene scene, string ressourceName)DXGfxLib.Terrain
Load(Device d3ddevice, OutDoorScene scene, string fileName, string baseTextureFile, string secondTextureFile)DXGfxLib.Terrain
Load(Device d3ddevice, OutDoorScene scene, string ressourceName)DXGfxLib.Terrain
Load(Device d3ddevice, OutDoorScene scene, string fileName, string baseTextureFile, string secondTextureFile)DXGfxLib.Terrain
LoadFromFile(Device d3ddevice, OutDoorScene scene, string fileName)DXGfxLib.Terrain
LoadFromFile(Device d3ddevice, OutDoorScene scene, string fileName)DXGfxLib.Terrain
materialDXGfxLib.Terrain
maxTerrainHeigthDXGfxLib.Terrain
minTerrainHeigthDXGfxLib.Terrain
secondTexHeigthDXGfxLib.Terrain
secondTextureDXGfxLib.Terrain
secondTextureFileDXGfxLib.Terrain
stretchFactorDXGfxLib.Terrain
Terrain()DXGfxLib.Terrain
Terrain(float desiredWidth, float desiredHeigth)DXGfxLib.Terrain
Terrain()DXGfxLib.Terrain
Terrain(float desiredWidth, float desiredHeigth)DXGfxLib.Terrain
terrainEffectFileDXGfxLib.Terrain [static]
textureDXGfxLib.Terrain
widthDXGfxLib.Terrain
xSpacingDXGfxLib.Terrain
zSpacingDXGfxLib.Terrain


Generated on Thu Jan 8 20:49:44 2009 for DXGfx by  doxygen 1.5.8