| Dispose() | DXGfxLib.Serialization.Manager | |
| Dispose() | DXGfxLib.Serialization.Manager | |
| GetGlobalInstance() | DXGfxLib.Serialization.Manager | [static] |
| GetGlobalInstance() | DXGfxLib.Serialization.Manager | [static] |
| LoadOutdoor(string fileName) | DXGfxLib.Serialization.Manager | |
| LoadOutdoor(string fileName) | DXGfxLib.Serialization.Manager | |
| LoadScene(string fileName) | DXGfxLib.Serialization.Manager | |
| LoadScene(string fileName) | DXGfxLib.Serialization.Manager | |
| Manager() | DXGfxLib.Serialization.Manager | |
| Manager() | DXGfxLib.Serialization.Manager | |
| SaveScene(Scene scene, string fileName) | DXGfxLib.Serialization.Manager | |
| SaveScene(OutDoorScene scene, string fileName) | DXGfxLib.Serialization.Manager | |
| SaveScene(Scene scene, string fileName) | DXGfxLib.Serialization.Manager | |
| SaveScene(OutDoorScene scene, string fileName) | DXGfxLib.Serialization.Manager |
1.5.8