
Public Member Functions | |
| FileNameUIEditor () | |
| FileNameUIEditor (string fileName) | |
| void | Execute () |
| FileNameUIEditor () | |
| FileNameUIEditor (string fileName) | |
| void | Execute () |
Public Attributes | |
| string | associatedFileName = "" |
Protected Member Functions | |
| override void | Dispose (bool disposing) |
| Clean up any resources being used. | |
| override void | Dispose (bool disposing) |
| Clean up any resources being used. | |
Definition at line 11 of file FileNameUIEditor.cs.
| DXGfxLib.FileNameUIEditor.FileNameUIEditor | ( | ) |
Definition at line 15 of file FileNameUIEditor.cs.
| DXGfxLib.FileNameUIEditor.FileNameUIEditor | ( | string | fileName | ) |
Definition at line 20 of file FileNameUIEditor.cs.
| DXGfxLib.FileNameUIEditor.FileNameUIEditor | ( | ) |
Definition at line 15 of file FileNameUIEditor.cs.
| DXGfxLib.FileNameUIEditor.FileNameUIEditor | ( | string | fileName | ) |
Definition at line 20 of file FileNameUIEditor.cs.
| override void DXGfxLib.FileNameUIEditor.Dispose | ( | bool | disposing | ) | [protected] |
Clean up any resources being used.
| disposing | true if managed resources should be disposed; otherwise, false. |
Definition at line 14 of file FileNameUIEditor.Designer.cs.
| override void DXGfxLib.FileNameUIEditor.Dispose | ( | bool | disposing | ) | [protected] |
Clean up any resources being used.
| disposing | true if managed resources should be disposed; otherwise, false. |
Definition at line 14 of file FileNameUIEditor.Designer.cs.
| void DXGfxLib.FileNameUIEditor.Execute | ( | ) |
Definition at line 38 of file FileNameUIEditor.cs.
| void DXGfxLib.FileNameUIEditor.Execute | ( | ) |
| string DXGfxLib.FileNameUIEditor::associatedFileName = "" |
Definition at line 13 of file FileNameUIEditor.cs.
1.5.8