, including all inherited members.
| backBufferDescription | DXGfxLib.DXGfxManager | |
| CallEvaluation(double appTime, float elapsedTime) | DXGfxLib.DXGfxManager | |
| CallEvaluation(double appTime, float elapsedTime) | DXGfxLib.DXGfxManager | |
| CloseScene() | DXGfxLib.DXGfxManager | |
| CloseScene() | DXGfxLib.DXGfxManager | |
| cullNodes | DXGfxLib.DXGfxManager | |
| CurrentAvatar | DXGfxLib.DXGfxManager | |
| CurrentCamera | DXGfxLib.DXGfxManager | |
| CurrentInputHandler | DXGfxLib.DXGfxManager | |
| currentSceneName | DXGfxLib.DXGfxManager | |
| d3dDevice | DXGfxLib.DXGfxManager | |
| defaultEffectGroup | DXGfxLib.DXGfxManager | |
| defaultEffectGroupBaseFile | DXGfxLib.DXGfxManager | |
| DrawOutdoorScene() | DXGfxLib.DXGfxManager | |
| DrawOutdoorScene() | DXGfxLib.DXGfxManager | |
| DXGfxManager() | DXGfxLib.DXGfxManager | |
| DXGfxManager() | DXGfxLib.DXGfxManager | |
| frameworkInUse | DXGfxLib.DXGfxManager | |
| FrameworkMeshFromFile(string fileName) | DXGfxLib.DXGfxManager | |
| FrameworkMeshFromFile(string fileName) | DXGfxLib.DXGfxManager | |
| GetGlobalInstance() | DXGfxLib.DXGfxManager | [static] |
| GetGlobalInstance() | DXGfxLib.DXGfxManager | [static] |
| GetObj(string fileName) | DXGfxLib.DXGfxManager | |
| GetObj(string fileName) | DXGfxLib.DXGfxManager | |
| GetScene() | DXGfxLib.DXGfxManager | |
| GetScene() | DXGfxLib.DXGfxManager | |
| GetSceneContent() | DXGfxLib.DXGfxManager | |
| GetSceneContent() | DXGfxLib.DXGfxManager | |
| GetSceneObject(string fileName) | DXGfxLib.DXGfxManager | |
| GetSceneObject(string fileName) | DXGfxLib.DXGfxManager | |
| height | DXGfxLib.DXGfxManager | |
| Init() | DXGfxLib.DXGfxManager | |
| Init(Framework framework) | DXGfxLib.DXGfxManager | |
| Init() | DXGfxLib.DXGfxManager | |
| Init(Framework framework) | DXGfxLib.DXGfxManager | |
| Load(string fullPathName) | DXGfxLib.DXGfxManager | |
| Load(string fullPathName, string mediaFolder) | DXGfxLib.DXGfxManager | |
| Load(string fullPathName) | DXGfxLib.DXGfxManager | |
| Load(string fullPathName, string mediaFolder) | DXGfxLib.DXGfxManager | |
| LoadEffect(Device device, string file, ref Effect effOut) | DXGfxLib.DXGfxManager | |
| LoadEffect(Device device, string file) | DXGfxLib.DXGfxManager | |
| LoadEffect(Device device, string file, ref Effect effOut) | DXGfxLib.DXGfxManager | |
| LoadEffect(Device device, string file) | DXGfxLib.DXGfxManager | |
| LoadObject(string fileName) | DXGfxLib.DXGfxManager | |
| LoadObject(Type desiredType, string fileName) | DXGfxLib.DXGfxManager | |
| LoadObject(string fileName) | DXGfxLib.DXGfxManager | |
| LoadObject(Type desiredType, string fileName) | DXGfxLib.DXGfxManager | |
| MatProj | DXGfxLib.DXGfxManager | |
| MatView | DXGfxLib.DXGfxManager | |
| mediaFolderPath | DXGfxLib.DXGfxManager | |
| NewScene(string name, float size, int quadtreeLevels) | DXGfxLib.DXGfxManager | |
| NewScene(string name, float size, int quadtreeLevels) | DXGfxLib.DXGfxManager | |
| OnCreateDevice(object sender, DeviceEventArgs e) | DXGfxLib.DXGfxManager | |
| OnCreateDevice(object sender, DeviceEventArgs e) | DXGfxLib.DXGfxManager | |
| OnDestroyDevice(object sender, EventArgs e) | DXGfxLib.DXGfxManager | |
| OnDestroyDevice(object sender, EventArgs e) | DXGfxLib.DXGfxManager | |
| OnDeviceReset(object sender, DeviceEventArgs e) | DXGfxLib.DXGfxManager | |
| OnDeviceReset(object sender, DeviceEventArgs e) | DXGfxLib.DXGfxManager | |
| OnLostDevice(object sender, EventArgs e) | DXGfxLib.DXGfxManager | |
| OnLostDevice(object sender, EventArgs e) | DXGfxLib.DXGfxManager | |
| Reset() | DXGfxLib.DXGfxManager | |
| Reset() | DXGfxLib.DXGfxManager | |
| Save(string dstFullPathName) | DXGfxLib.DXGfxManager | |
| Save(string dstFullPathName) | DXGfxLib.DXGfxManager | |
| sceneFile | DXGfxLib.DXGfxManager | |
| scriptManager | DXGfxLib.DXGfxManager | |
| serializationManager | DXGfxLib.DXGfxManager | |
| SetHeightMap(string fileName) | DXGfxLib.DXGfxManager | |
| SetHeightMap(string fileName) | DXGfxLib.DXGfxManager | |
| SetScene(OutDoorScene outdoor) | DXGfxLib.DXGfxManager | |
| SetScene(OutDoorScene outdoor) | DXGfxLib.DXGfxManager | |
| SetSky(string fileName) | DXGfxLib.DXGfxManager | |
| SetSky(string fileName) | DXGfxLib.DXGfxManager | |
| SetWater(string fileName) | DXGfxLib.DXGfxManager | |
| SetWater(string fileName) | DXGfxLib.DXGfxManager | |
| UpdateOutdoorScene(float elapsedTime, double appTime) | DXGfxLib.DXGfxManager | |
| UpdateOutdoorScene(float elapsedTime, double appTime) | DXGfxLib.DXGfxManager | |
| width | DXGfxLib.DXGfxManager | |