DXGfxLib.Batch Member List
This is the complete list of members for
DXGfxLib.Batch, including all inherited members.
| AddOffset(Int16[] inIndices, int offset) | DXGfxLib.Batch | |
| AddOffset(Int16[] inIndices, int offset) | DXGfxLib.Batch | |
| AssociatedEffectGroup | DXGfxLib.Batch | |
| Batch() | DXGfxLib.Batch | |
| Batch() | DXGfxLib.Batch | |
| BuildOneBigMeshForStaticInstanciating(Matrix[] worldMatrices, int startIndex, int endIndex) | DXGfxLib.Batch | |
| BuildOneBigMeshForStaticInstanciating(Matrix[] worldMatrices, int startIndex, int endIndex) | DXGfxLib.Batch | |
| CompareTo(Object obj) | DXGfxLib.Batch | |
| CompareTo(SceneObject sceneObj) | DXGfxLib.Batch | |
| CompareTo(IDrawable sceneObj) | DXGfxLib.Batch | |
| CompareTo(Object obj) | DXGfxLib.Batch | |
| CompareTo(SceneObject sceneObj) | DXGfxLib.Batch | |
| CompareTo(IDrawable sceneObj) | DXGfxLib.Batch | |
| Dispose() | DXGfxLib.Batch | |
| Dispose() | DXGfxLib.Batch | |
| Draw(Device d3ddevice) | DXGfxLib.Batch | |
| Draw(Device d3ddevice) | DXGfxLib.Batch | |
| DXGfxLib::IDrawable.Draw(Microsoft.DirectX.Direct3D.Device device) | DXGfxLib.IDrawable | |
| hide | DXGfxLib.Batch | [protected] |
| Hide | DXGfxLib.Batch | |
| meshes | DXGfxLib.Batch | |
| meshMaterials | DXGfxLib.Batch | |
| meshTextures | DXGfxLib.Batch | |
| Populate(Mesh initialMesh, Material[] materials, Texture[] textures, Matrix[] matrices) | DXGfxLib.Batch | |
| Populate(Mesh initialMesh, Material[] materials, Texture[] textures, Matrix[] matrices) | DXGfxLib.Batch | |
| SetEffectsValues(Device d3ddevice, Effect eff, int pass) | DXGfxLib.Batch | |
| SetEffectsValues(Device d3ddevice, Effect eff, int pass) | DXGfxLib.Batch | |
| Transform(CustomVertex.PositionNormalTextured[] vertices, Matrix mat) | DXGfxLib.Batch | |
| Transform(CustomVertex.PositionNormalTextured[] vertices, Matrix mat) | DXGfxLib.Batch | |