| associatedSceneObject | DXGfxLib.Avatar | |
| Avatar(SceneObject sceneObj) | DXGfxLib.Avatar | |
| Avatar(SceneObject sceneObj) | DXGfxLib.Avatar | |
| currentState | DXGfxLib.Avatar | |
| destination | DXGfxLib.Avatar | |
| FrameMove(float elapsedTime) | DXGfxLib.Avatar | |
| FrameMove(float elapsedTime) | DXGfxLib.Avatar | |
| MoveTo(Vector3 desiredDestination) | DXGfxLib.Avatar | |
| MoveTo(Vector3 desiredDestination) | DXGfxLib.Avatar | |
| speed | DXGfxLib.Avatar | |
| StopMoving() | DXGfxLib.Avatar | |
| StopMoving() | DXGfxLib.Avatar |
1.5.8