00001 using System;
00002 using System.Windows.Forms;
00003 using System.Collections.Generic;
00004 using System.Text;
00005 using System.Diagnostics;
00006 using Microsoft.DirectX;
00007 using Microsoft.DirectX.Direct3D;
00008 using Microsoft.Samples.DirectX.UtilityToolkit;
00009 namespace DXGfxLib {
00010 public class domei : ExecutableBlock {
00011
00012
00013 public override void Evaluate(Scene scene, SceneNode parent, double appTime, float elapsedTime) {
00014
00015 }
00016 public override void Click(Scene scene, SceneNode parent, double appTime, float elapsedTime) {
00017
00018 }
00019 public override void Collision(Scene scene, SceneNode parent, double appTime, float elapsedTime, SceneObject collidingObject) {
00020
00021 }}}