00001 //BSD License 00002 //DXGfx® - http://www.eteractions.com 00003 //Copyright (c) 2005 00004 //by Guillaume Randon 00005 //Permission is hereby granted, free of charge, to any person obtaining a copy of this software 00006 //and associated documentation files (the "Software"), to deal in the Software without restriction, 00007 //including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, 00008 //and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, 00009 //subject to the following conditions: 00010 //The above copyright notice and this permission notice shall be included in all copies or substantial 00011 //portions of the Software. 00012 //THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, 00013 //INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE 00014 //AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 00015 //DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00016 //OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 00017 using System; 00018 using System.Collections.Generic; 00019 using System.Text; 00020 using Microsoft.DirectX.DirectSound; 00021 using DXGfxLib; 00022 00023 namespace Game 00024 { 00025 public class Mission 00026 { 00027 public SecondaryBuffer music; 00028 public SecondaryBuffer successMusic; 00029 00030 public String objectives; 00031 public String bravoText; 00032 00033 public Step start; 00034 public Step currentStep; 00035 00036 public bool missionCompleted = false; 00037 00038 public void ActionComplete(Action action) 00039 { 00040 if ((currentStep == null) || (currentStep.actionToBePerformed == null)) 00041 return; 00042 00043 if (currentStep.actionToBePerformed.Similar(action)) 00044 { 00045 CurrentStepCompleted(); 00046 } 00047 } 00048 00049 public void CurrentStepCompleted() 00050 { 00051 if (currentStep.nextStep != null) 00052 { 00053 currentStep = currentStep.nextStep; 00054 } 00055 else 00056 { 00057 currentStep = null; 00058 missionCompleted = true; 00059 } 00060 } 00061 } 00062 }
1.5.8