Go to the source code of this file.
Classes | |
| struct | DXGfxLib.TerrainVertex |
| class | DXGfxLib.TerrainTile |
| TerrainTile class is used by the terrain class. A terrain is built of a multitude of terraintile. TerrainTile derives from SceneObject, it has bounding information, and frustrum culling will be performed to know if the tile need to be rendered or not! You should not have to mess directly with Terrain tiles, this is why this class is marked as internal. Also if one day this assembly would need to be obfuscated, this would help obfuscation tools perform a better obfuscation. More... | |
Packages | |
| package | DXGfxLib |
1.5.8