### - f -

- FaceName : Microsoft.Samples.DirectX.UtilityToolkit.FontNode
- factory : Game.Firm
- Faim : Game.Tiger
- fAlpha : DXGfxLib.MaterialFromObj
- far : DXGfxLib.MeshObjectWithLOD , DXGfxLib.TerrainTile
- farPlane : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- fieldOfView : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- Filename : Microsoft.Samples.DirectX.UtilityToolkit.TextureNode
- filename : DXGfxLib.ColladaImage
- fileName : DXGfxLib.SceneObject , DXGfxLib.Script
- FillLayer : Microsoft.Samples.DirectX.UtilityToolkit.Button
- fired : DXGfxLib.Event
- firstVisible : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- Flags : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.MonitorInformation , Microsoft.Samples.DirectX.UtilityToolkit.CachedEffect
- floatArrays : DXGfxLib.ColladaSource
- floats : DXGfxLib.FloatArray
- focusedIndex : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox
- Font : Microsoft.Samples.DirectX.UtilityToolkit.FontNode
- fontCache : Microsoft.Samples.DirectX.UtilityToolkit.ResourceCache
- FontColor : Microsoft.Samples.DirectX.UtilityToolkit.Element
- FontIndex : Microsoft.Samples.DirectX.UtilityToolkit.Element
- Format : Microsoft.Samples.DirectX.UtilityToolkit.CachedTexture
- format : DXGfxLib.TerrainVertex
- framesToSmoothMouseData : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- frameworkInUse : DXGfxLib.DXGfxManager
- frameworkMesh : DXGfxLib.FrameworkMeshObject
- frameWorldMat : DXGfxLib.EnhancedFrame
- frustrum : DXGfxLib.OutDoorScene
- fullDrink : Game.Tiger
- fullLunch : Game.Tiger
- fullMesh : DXGfxLib.MeshObjectWithLOD
- fullSleep : Game.Tiger