# D:/guillaume/guillara/3D/DXGfx/Backup/DXGfxLib/Area.cs File Reference

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## Classes
class | DXGfxLib.Area
| This is a scene node that can be visualized in the editor thus this class derives from MeshObject. When the simulation is run there, this SceneObject does not display itself (it's fully transparent). Still instances of this class will be positionned in our 3D world and will most probably be used by the logic of other SceneObject, to know for example in which direction a SceneObject should move, that kind of stuff!! More...
## Packages
package | DXGfxLib