# Game.ICanMove Interface Reference

Inherits Game::IWorldEntity, and Game::IWorldEntity.

Inherited by Game.Animal, Game.Animal, Game.Boat, and Game.Boat.

Collaboration diagram for Game.ICanMove:

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List of all members.

## Public Member Functions
void | Move (Vector3 dir, float elapsedTime)
void | Move (Vector3 dir, float elapsedTime)

## Detailed Description

Definition at line 84 of file Action.cs.

## Member Function Documentation

void Game.ICanMove.Move | ( | Vector3 | dir,
|  | float | elapsedTime |
| ) |  |  |

Implemented in Game.Animal, Game.Boat, Game.Animal, and Game.Boat.

void Game.ICanMove.Move | ( | Vector3 | dir,
|  | float | elapsedTime |
| ) |  |  |

Implemented in Game.Animal, Game.Boat, Game.Animal, and Game.Boat.

The documentation for this interface was generated from the following files:

- D:/guillaume/guillara/3D/DXGfx/Backup/World/Action.cs
- D:/guillaume/guillara/3D/DXGfx/World/Action.cs