# Editor.NewEventDialog Class Reference

Collaboration diagram for Editor.NewEventDialog:

[legend]

List of all members.

## Public Member Functions
| NewEventDialog ()
| NewEventDialog ()
## Public Attributes
string | name
string | type
string | value
## Protected Member Functions
override void | Dispose (bool disposing)
| Clean up any resources being used.
override void | Dispose (bool disposing)
| Clean up any resources being used.

## Detailed Description

Definition at line 11 of file NewEventDialog.cs.

## Constructor & Destructor Documentation

Editor.NewEventDialog.NewEventDialog | ( |  | ) |

Definition at line 13 of file NewEventDialog.cs.

Editor.NewEventDialog.NewEventDialog | ( |  | ) |

Definition at line 13 of file NewEventDialog.cs.

## Member Function Documentation

override void Editor.NewEventDialog.Dispose | ( | bool | disposing | ) | `[protected]`

Clean up any resources being used.

Parameters:

  | disposing | true if managed resources should be disposed; otherwise, false.

Definition at line 14 of file NewEventDialog.Designer.cs.

override void Editor.NewEventDialog.Dispose | ( | bool | disposing | ) | `[protected]`

Clean up any resources being used.

Parameters:

  | disposing | true if managed resources should be disposed; otherwise, false.

Definition at line 14 of file NewEventDialog.Designer.cs.

## Member Data Documentation

string Editor.NewEventDialog::name

Definition at line 25 of file NewEventDialog.cs.

string Editor.NewEventDialog::type

Definition at line 26 of file NewEventDialog.cs.

string Editor.NewEventDialog::value

Definition at line 27 of file NewEventDialog.cs.

The documentation for this class was generated from the following files:

- D:/guillaume/guillara/3D/DXGfx/Backup/Editor/NewEventDialog.cs
- D:/guillaume/guillara/3D/DXGfx/Backup/Editor/NewEventDialog.Designer.cs
- D:/guillaume/guillara/3D/DXGfx/Editor/NewEventDialog.cs
- D:/guillaume/guillara/3D/DXGfx/Editor/NewEventDialog.Designer.cs