# D:/guillaume/guillara/3D/DXGfx/DXGfxLib/ScriptManager.cs File Reference

Go to the source code of this file.

## Classes
class | DXGfxLib.ScriptManager
| With the addition of scripts to scene node, we needed a central class to perform compilation and other services for the Script class so that it becomes usable. This is the role of the script manager. This class keeps track of whether the script are up to date and everything. It manage the compilation of the scripts... More...
## Packages
package | DXGfxLib