# D:/guillaume/guillara/3D/DXGfx/Backup/DXGfxLib/MeshRessource.cs File Reference

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## Classes
class | DXGfxLib.MeshRessource
| FrameworkMesh is very a very convenient class when you only want to load a Mesh. This class does a bit the same thing except that it does only what I want and I might extend it in the future. Still basically it does pretty much the same thing as FrameworkMesh at this stage. It loads mesh geometry and textures. Also most of the time you will ask the ressource manager to get a MeshRessource for you and it will only load it once. Refcounting for a ressource might be desirable and I might end doing something just like that. At this stage it is not done though. It is easy to do but I still have to decide if I really need a ressource manager in this library or not. More...
## Packages
package | DXGfxLib