### - s -

- savedFileName : DXGfxLib.SkyBox
- scene : DXGfxLib.SceneNode , DXGfxLib.ExecutableBlock
- sceneContent : DXGfxLib.Scene
- sceneFile : DXGfxLib.DXGfxManager
- sceneObj : Game.WorldEntity
- script : DXGfxLib.Scene
- scriptManager : DXGfxLib.DXGfxManager
- scriptsAreReady : DXGfxLib.ScriptManager
- scrollbarControl : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- scrollWidth : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- secondTexHeigth : DXGfxLib.Terrain , DXGfxLib.TerrainTile
- secondTexture : DXGfxLib.Terrain , DXGfxLib.TerrainTile
- secondTextureFile : DXGfxLib.Terrain
- selectedBackColor : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- selectedFile : SampleSceneLoader.Loader
- selectedIndex : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- selectedNode : Editor.Mediator
- selectedScriptableObj : Editor.Mediator
- selectedStarted : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- selectedTextColor : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- SelectionLayer : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- selectionRect : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- selectSound : Game.WorldEntity
- selectString : Game.WorldEntity
- serializationManager : DXGfxLib.DXGfxManager
- settedPass : DXGfxLib.TerrainTile
- shininess : DXGfxLib.ColladaEffect
- showingThumb : Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- Size : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.MonitorInformation
- sleepEvery : Game.Tiger
- Soif : Game.Tiger
- solid : DXGfxLib.SceneObject
- Sommeil : Game.Tiger
- Source : Microsoft.Samples.DirectX.UtilityToolkit.CachedTexture , Microsoft.Samples.DirectX.UtilityToolkit.CachedEffect
- spacing : Microsoft.Samples.DirectX.UtilityToolkit.EditBox , DXGfxLib.TerrainTile
- specular : DXGfxLib.ColladaEffect
- speed : DXGfxLib.Avatar , Game.Boat , Game.Animal
- start : Game.Mission , Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- stateJustChanged : Game.Tiger
- States : Microsoft.Samples.DirectX.UtilityToolkit.BlendColor
- stateTime : Game.Tiger
- StencilFormat : Microsoft.Samples.DirectX.UtilityToolkit.MatchOptions
- stretchFactor : DXGfxLib.Terrain , DXGfxLib.TerrainTile
- strideSize : DXGfxLib.TerrainVertex
- stringFormat : Microsoft.Samples.DirectX.UtilityToolkit.Element
- strTexture : DXGfxLib.MaterialFromObj
- style : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- successMusic : Game.Mission
- SwapEffect : Microsoft.Samples.DirectX.UtilityToolkit.MatchOptions