### - n -

- name : DXGfxLib.Event , DXGfxLib.MaterialFromObj , DXGfxLib.SceneNode , DXGfxLib.Script , DXGfxLib.Scene , Editor.NewEventDialog
- near : DXGfxLib.TerrainTile , DXGfxLib.MeshObjectWithLOD
- nearPlane : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- nextStep : Game.Step
- nodeLocation : Game.WorldLocation
- noffset : DXGfxLib.Triangles
- normals : DXGfxLib.Triangles
- Nourriture : Game.Tiger
- nowQuat : Microsoft.Samples.DirectX.UtilityToolkit.ArcBall
- nShininess : DXGfxLib.MaterialFromObj
- numberTri : DXGfxLib.Water2
- numberVertices : DXGfxLib.Water2
- numMaterials : DXGfxLib.EnhancedMeshContainer
- numPrimitives : DXGfxLib.Triangles , DXGfxLib.LoadedEntity
- numVertices : DXGfxLib.LoadedEntity
- numVertX : DXGfxLib.TexturedPlane
- numVertZ : DXGfxLib.TexturedPlane
- Nx : DXGfxLib.TerrainVertex
- Ny : DXGfxLib.TerrainVertex
- Nz : DXGfxLib.TerrainVertex