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# D:/guillaume/guillara/3D/DXGfx/DXCommon/AssemblyInfo.cs

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    00001 //--------------------------------------------------------------------------------------
    00002 // File: AssemblyInfo.cs
    00003 //
    00004 // Assembly information for all managed samples
    00005 //
    00006 // Copyright (c) Microsoft Corporation. All rights reserved.
    00007 //--------------------------------------------------------------------------------------
    00008
    00009 using System;
    00010 using System.Security;
    00011 using System.Security.Permissions;
    00012 using System.Reflection;
    00013 using System.Runtime.InteropServices;
    00014 using System.Runtime.CompilerServices;
    00015
    00016 // Set assembly information
    00017 [assembly: AssemblyTitle("Microsoft DirectX SDK Sample")]
    00018 [assembly: AssemblyDescription("Sample Code for the Microsoft DirectX SDK")]
    00019 [assembly: AssemblyCompany("Microsoft")]
    00020 [assembly: AssemblyProduct("DirectX SDK")]
    00021 [assembly: AssemblyCopyright("Copyright (c) Microsoft Corporation. All rights reserved.")]
    00022 // Update version
    00023 [assembly: AssemblyVersion("9.12.589.0000")]
    00024
    00025 // We will use UInt which isn't CLS compliant, possible unsafe code as well
    00026 [assembly: CLSCompliant(false)]
    00027 [assembly: ComVisible(false)]
    00028
    00029 // Security information
    00030 [assembly: SecurityPermissionAttribute(SecurityAction.RequestMinimum, UnmanagedCode=true)]
    00031 [assembly: SecurityPermissionAttribute(SecurityAction.RequestMinimum, Execution=true)]
    00032
    00033 // We want to be able to read the registry key
    00034 [assembly: RegistryPermissionAttribute(SecurityAction.RequestMinimum,Read="HKEY_LOCAL_MACHINE\\Software\\Microsoft\\DirectX SDK")]