# DXGfxLib.MaterialFromObj Struct Reference

This structure is used to store material information. More...

List of all members.

## Public Attributes
string | name
Vector3 | vAmbient
Vector3 | vDiffuse
Vector3 | vSpecular
int | nShininess
float | fAlpha
bool | bSpecular
string | strTexture
Texture | texture

## Detailed Description

This structure is used to store material information.

Definition at line 32 of file ObjectFromObj.cs.

## Member Data Documentation

bool DXGfxLib.MaterialFromObj::bSpecular

Definition at line 43 of file ObjectFromObj.cs.

float DXGfxLib.MaterialFromObj::fAlpha

Definition at line 41 of file ObjectFromObj.cs.

string DXGfxLib.MaterialFromObj::name

Definition at line 34 of file ObjectFromObj.cs.

int DXGfxLib.MaterialFromObj::nShininess

Definition at line 40 of file ObjectFromObj.cs.

string DXGfxLib.MaterialFromObj::strTexture

Definition at line 45 of file ObjectFromObj.cs.

Texture DXGfxLib.MaterialFromObj::texture

Definition at line 46 of file ObjectFromObj.cs.

Vector3 DXGfxLib.MaterialFromObj::vAmbient

Definition at line 36 of file ObjectFromObj.cs.

Vector3 DXGfxLib.MaterialFromObj::vDiffuse

Definition at line 37 of file ObjectFromObj.cs.

Vector3 DXGfxLib.MaterialFromObj::vSpecular

Definition at line 38 of file ObjectFromObj.cs.

The documentation for this struct was generated from the following files:

- D:/guillaume/guillara/3D/DXGfx/Backup/DXGfxLib/ObjectFromObj.cs
- D:/guillaume/guillara/3D/DXGfx/DXGfxLib/ObjectFromObj.cs