Here is a list of all class members with links to the classes they belong to:

### - s -

- Sample() : Sample.Sample
- SampleFramework : Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- Save() : DXGfxLib.DXGfxManager
- savedFileName : DXGfxLib.SkyBox
- SaveScene() : DXGfxLib.Serialization.Manager
- SaveScripts() : Editor.MainForm
- SaveTimeLine() : Editor.MainForm
- Scale() : DXGfxLib.BBox
- scene : DXGfxLib.SceneNode , DXGfxLib.ExecutableBlock
- Scene() : DXGfxLib.Scene
- sceneContent : DXGfxLib.Scene
- sceneFile : DXGfxLib.DXGfxManager
- SceneNode() : DXGfxLib.SceneNode
- sceneObj : Game.WorldEntity
- SceneObject : Game.IWorldEntity , Game.WorldEntity , DXGfxLib.SceneObject
- SceneSky : DXGfxLib.OutDoorScene
- SceneTerrain : DXGfxLib.OutDoorScene
- SceneWater : DXGfxLib.OutDoorScene
- ScreenToVector() : Microsoft.Samples.DirectX.UtilityToolkit.ArcBall
- script : DXGfxLib.Scene
- Script() : DXGfxLib.Script
- scriptManager : DXGfxLib.DXGfxManager
- ScriptManager() : DXGfxLib.ScriptManager
- scriptsAreReady : DXGfxLib.ScriptManager
- ScriptUpdated() : DXGfxLib.ScriptManager
- Scroll() : Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- ScrollBar() : Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- scrollbarControl : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- scrollWidth : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- secondTexHeigth : DXGfxLib.Terrain , DXGfxLib.TerrainTile
- secondTexture : DXGfxLib.Terrain , DXGfxLib.TerrainTile
- secondTextureFile : DXGfxLib.Terrain
- Select() : Editor.Mediator , Editor.TimeLineView , Editor.Mediator , Editor.TimeLineView
- Selected() : Game.IWorldEntity , Game.WorldEntity , Game.IWorldEntity , Game.WorldEntity
- selectedBackColor : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- selectedFile : SampleSceneLoader.Loader
- selectedIndex : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- selectedNode : Editor.Mediator
- selectedScriptableObj : Editor.Mediator
- selectedStarted : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- selectedTextColor : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- Selection : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- SelectionLayer : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- selectionRect : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- SelectItem() : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- selectSound : Game.WorldEntity
- selectString : Game.WorldEntity
- serializationManager : DXGfxLib.DXGfxManager
- Set() : DXGfxLib.EffectGroup
- SetActor() : Game.Action , Game.Moving , Game.Action , Game.Moving
- SetBackgroundColors() : Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetBorder() : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- SetBorderWidth() : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- SetButtonMasks() : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- SetCallbackInterface() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- SetCaptionEnabled() : Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetCaptionText() : Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetCapture() : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods
- SetCaretColor() : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- SetChecked() : Microsoft.Samples.DirectX.UtilityToolkit.RadioButton
- SetCheckedInternal() : Microsoft.Samples.DirectX.UtilityToolkit.Checkbox , Microsoft.Samples.DirectX.UtilityToolkit.RadioButton , Microsoft.Samples.DirectX.UtilityToolkit.Checkbox , Microsoft.Samples.DirectX.UtilityToolkit.RadioButton , Microsoft.Samples.DirectX.UtilityToolkit.Checkbox , Microsoft.Samples.DirectX.UtilityToolkit.RadioButton
- SetConstantFrameTime() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- SetControlEnable() : Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetCursorSettings() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- SetDefaultElement() : Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetDevice() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- SetDeviceCreationInterface() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- SetDropHeight() : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox
- SetEffectsValues() : DXGfxLib.Batch , DXGfxLib.IDrawable , DXGfxLib.SceneObject , DXGfxLib.TerrainTile , DXGfxLib.Batch , DXGfxLib.IDrawable , DXGfxLib.SceneObject , DXGfxLib.TerrainTile
- SetFont() : Microsoft.Samples.DirectX.UtilityToolkit.Element , Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Element , Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Element , Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetForegroundColor() : Microsoft.Samples.DirectX.UtilityToolkit.TextHelper
- SetHeightMap() : DXGfxLib.DXGfxManager
- SetInsertionPoint() : Microsoft.Samples.DirectX.UtilityToolkit.TextHelper
- SetIsPitchLimited() : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- SetLocation() : Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Control , Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Control , Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Control
- SetMediator() : Editor.TDView
- SetModelCenter() : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- SetObjectData() : DXGfxLib.Serialization.CursorSurrogate , DXGfxLib.Serialization.OutDoorSceneSurrogate , DXGfxLib.Serialization.SceneObjectSurrogate , DXGfxLib.Serialization.SceneSurrogate , DXGfxLib.Serialization.SkyDomeSurrogate , DXGfxLib.Serialization.TerrainSurrogate , DXGfxLib.Serialization.Water2Surrogate , DXGfxLib.Serialization.CursorSurrogate , DXGfxLib.Serialization.OutDoorSceneSurrogate , DXGfxLib.Serialization.SceneObjectSurrogate , DXGfxLib.Serialization.SceneSurrogate , DXGfxLib.Serialization.SkyDomeSurrogate , DXGfxLib.Serialization.TerrainSurrogate , DXGfxLib.Serialization.Water2Surrogate
- SetParent() : DXGfxLib.Script , DXGfxLib.TimeLine , DXGfxLib.Script , DXGfxLib.TimeLine
- SetProjectionParameters() : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- SetRadius() : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- SetRange() : Microsoft.Samples.DirectX.UtilityToolkit.Slider
- SetReferences() : DXGfxLib.ScriptManager , Editor.ReferencesDialog , DXGfxLib.ScriptManager , Editor.ReferencesDialog
- SetRefreshMinMax() : Microsoft.Samples.DirectX.UtilityToolkit.Enumeration
- SetRefreshTime() : Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetResolutionMinMax() : Microsoft.Samples.DirectX.UtilityToolkit.Enumeration
- SetRotationButtons() : Microsoft.Samples.DirectX.UtilityToolkit.FirstPersonCamera
- SetScene() : DXGfxLib.TimeLine , DXGfxLib.DXGfxManager , DXGfxLib.Script , DXGfxLib.TimeLine , DXGfxLib.Script , DXGfxLib.DXGfxManager
- SetScript() : DXGfxLib.IAmScriptable , DXGfxLib.Scene , DXGfxLib.SceneObject , DXGfxLib.Scene , DXGfxLib.SceneObject , DXGfxLib.IAmScriptable
- SetScrollbarWidth() : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox , Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- SetSelected() : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox
- SetSelectedBackColor() : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- SetSelectedByData() : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox
- SetSelectedTextColor() : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- SetSize() : Microsoft.Samples.DirectX.UtilityToolkit.Control , Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Control , Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Control , Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetSky() : DXGfxLib.DXGfxManager
- SetSpacing() : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- SetStartAndEnd() : Editor.TimeLineView
- settedPass : DXGfxLib.TerrainTile
- SetText() : Microsoft.Samples.DirectX.UtilityToolkit.StaticText , Microsoft.Samples.DirectX.UtilityToolkit.EditBox , Microsoft.Samples.DirectX.UtilityToolkit.StaticText , Microsoft.Samples.DirectX.UtilityToolkit.EditBox , Microsoft.Samples.DirectX.UtilityToolkit.StaticText
- SetTextColor() : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- SetTexture() : Microsoft.Samples.DirectX.UtilityToolkit.Element , Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Element , Microsoft.Samples.DirectX.UtilityToolkit.Dialog , Microsoft.Samples.DirectX.UtilityToolkit.Element , Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- SetTimeLine() : DXGfxLib.Scene , DXGfxLib.SceneObject , DXGfxLib.IAmScriptable , DXGfxLib.SceneObject , DXGfxLib.Scene , DXGfxLib.IAmScriptable
- SetTimer() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- Settings : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkData
- SettingsDialog() : Microsoft.Samples.DirectX.UtilityToolkit.SettingsDialog
- SetTrackRange() : Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- SetupBonePointersOnMesh() : DXGfxLib.ArticulatedModel
- SetValueInternal() : Microsoft.Samples.DirectX.UtilityToolkit.Slider
- SetValues() : DXGfxLib.ColladaEffectProp
- SetVertexDeclaration() : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkMesh
- SetVertexFormat() : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkMesh
- SetViewParameters() : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera , Microsoft.Samples.DirectX.UtilityToolkit.Camera , Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera , Microsoft.Samples.DirectX.UtilityToolkit.Camera , Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- SetViewQuat() : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- SetWater() : DXGfxLib.DXGfxManager
- SetWindow() : Microsoft.Samples.DirectX.UtilityToolkit.ArcBall , Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera , Microsoft.Samples.DirectX.UtilityToolkit.Framework , Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera , Microsoft.Samples.DirectX.UtilityToolkit.Framework , Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera , Microsoft.Samples.DirectX.UtilityToolkit.ArcBall , Microsoft.Samples.DirectX.UtilityToolkit.Framework , Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- SetWinformWindow() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- SetWndProcCallback() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- SetWorldQuat() : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- shininess : DXGfxLib.ColladaEffect
- showingThumb : Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- ShowItem() : Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- ShowSettingsDialog() : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- SignedDistance() : DXGfxLib.MathUtil
- Similar() : Game.Sleeping , Game.LookingForFood , Game.Fleeing , Game.Action , Game.Fleeing , Game.Eating , Game.Moving , Game.LookingForFood , Game.Drinking , Game.Talking , Game.Drinking , Game.Action , Game.MovingAround , Game.Action , Game.Sleeping , Game.Eating , Game.Moving , Game.MovingAround
- Size : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.MonitorInformation , DXGfxLib.BBox
- SkyBox() : DXGfxLib.SkyBox
- SkyDome() : DXGfxLib.SkyDome
- sleepEvery : Game.Tiger
- Sleeping() : Game.Sleeping
- Slider() : Microsoft.Samples.DirectX.UtilityToolkit.Slider
- Soif : Game.Tiger
- Solid : DXGfxLib.SceneObject
- solid : DXGfxLib.SceneObject
- Sommeil : Game.Tiger
- Source : Microsoft.Samples.DirectX.UtilityToolkit.CachedEffect , Microsoft.Samples.DirectX.UtilityToolkit.CachedTexture
- spacing : DXGfxLib.TerrainTile , Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- specular : DXGfxLib.ColladaEffect
- speed : Game.Boat , Game.Animal , DXGfxLib.Avatar
- Sprite : Microsoft.Samples.DirectX.UtilityToolkit.DialogResourceManager
- Start() : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkTimer
- start : Game.Mission , Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- Start() : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkTimer
- StartAnimation() : DXGfxLib.ArticulatedModel
- StateBlock : Microsoft.Samples.DirectX.UtilityToolkit.DialogResourceManager
- stateJustChanged : Game.Tiger
- States : Microsoft.Samples.DirectX.UtilityToolkit.BlendColor
- stateTime : Game.Tiger
- StaticFrameStats : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkData
- StaticText() : Microsoft.Samples.DirectX.UtilityToolkit.StaticText
- StencilFormat : Microsoft.Samples.DirectX.UtilityToolkit.MatchOptions
- Stop() : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkTimer
- StopAll() : DXGfxLib.ArticulatedModel
- StopMoving() : DXGfxLib.Avatar
- stretchFactor : DXGfxLib.Terrain , DXGfxLib.TerrainTile
- strideSize : DXGfxLib.TerrainVertex
- stringFormat : Microsoft.Samples.DirectX.UtilityToolkit.Element
- StringUtil() : DXGfxLib.StringUtil
- strTexture : DXGfxLib.MaterialFromObj
- Style : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- style : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- successMusic : Game.Mission
- SuppresMarker() : Editor.TimeLineView
- SwapEffect : Microsoft.Samples.DirectX.UtilityToolkit.MatchOptions
- SwitchRefDialog() : Microsoft.Samples.DirectX.UtilityToolkit.SwitchRefDialog
- SystemMesh : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkMesh