Welcome to Eteractions.com
(Last update Friday Nov 25, 2005)
You can download the DXGfx library from here: http://www.eteractions.com/downloads/DXGfx.zip
DXGfx is a Managed DirectX library meant to be use along with the sample framework coming with the DirectX SDK. It allow to easily render terrain from elevation data stored in a bmp file. A quadtree is used to cull geometry that are not needed to render current frame. LOD techniques are used to display less triangles for terrain patches that are far away from the viewer.
Recently performances of the library have been improved. There is still work to be done in that area mostly to avoid redundant render state changes. Today these are changed in a lot of different places in a somehow chaotic way. This should change soon.
After that I should work on adding some bump to the terrain, improve the aspect of the water and of the vegetaion.
To use the library you will need VS.Net 2005 and DirectX SDK Oct 2005.
If you want to provide feedback on the library please contact me at guillaume_randon@hotmail.com .
For people who might be interested in the editor that was available previously from this web site please feel free to contact me directly.
Have a good day and a good week,
guillaume randon