# D:/guillaume/guillara/3D/DXGfx/Backup/DXGfxLib/EffectGroup.cs File Reference

Go to the source code of this file.

## Classes
class | DXGfxLib.EffectGroup
| This class is a convenient class to package everything related to the effects that might be needed to render a geometry. At the moment this class will act as a container for various types of effects associated with various situations. This is a bit premature as in the current version of the sample associated with the library we use only the default effect of an effect group. More...
## Packages
package | DXGfxLib
## Enumerations
enum | DXGfxLib.EffectCategory { DXGfxLib.RenderScene, DXGfxLib.RenderLight, DXGfxLib.RenderEnvMap, DXGfxLib.RenderScene, DXGfxLib.RenderLight, DXGfxLib.RenderEnvMap }
| We use this enumeration to know to which group our effect might be related to. More...