# D:/guillaume/guillara/3D/DXGfx/DXCommon/wdxmutenum.cs File Reference

Go to the source code of this file.

## Classes
class | Microsoft.Samples.DirectX.UtilityToolkit.Enumeration
| Enumerates available Direct3D adapters, devices, modes, etc. Singleton. More...
class | Microsoft.Samples.DirectX.UtilityToolkit.EnumAdapterInformation
| Class describing an adapter which contains a unique adapter ordinal that is installed on the system. More...
class | Microsoft.Samples.DirectX.UtilityToolkit.EnumDeviceInformation
| Class describing a Direct3D device that contains a unique supported device type. More...
class | Microsoft.Samples.DirectX.UtilityToolkit.EnumDeviceSettingsCombo
| Class describing device settings that contain a unique combination of adapter format, back buffer format, and windowed that is compatible with a particular Direct3D device and the application. More...
struct | Microsoft.Samples.DirectX.UtilityToolkit.EnumDepthStencilMultisampleConflict
| A depth/stencil buffer format that is incompatible with a multisample type. More...
class | Microsoft.Samples.DirectX.UtilityToolkit.DisplayModeSorter
| Used to sort display modes. More...
class | Microsoft.Samples.DirectX.UtilityToolkit.ManagedUtility
| Helper methods. More...
## Packages
package | Microsoft.Samples.DirectX.UtilityToolkit