# Game.MovingAround Class Reference

Inherits Game::Action, and Game::Action.

Collaboration diagram for Game.MovingAround:

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List of all members.

## Public Member Functions
| MovingAround (IWorldEntity theActor)
override bool | Similar (Action action)
| MovingAround (IWorldEntity theActor)
override bool | Similar (Action action)

## Detailed Description

Definition at line 178 of file Action.cs.

## Constructor & Destructor Documentation

Game.MovingAround.MovingAround | ( | IWorldEntity | theActor | ) |

Definition at line 180 of file Action.cs.

Game.MovingAround.MovingAround | ( | IWorldEntity | theActor | ) |

Definition at line 180 of file Action.cs.

## Member Function Documentation

override bool Game.MovingAround.Similar | ( | Action | action | ) | `[virtual]`

Reimplemented from Game.Action.

Definition at line 185 of file Action.cs.

override bool Game.MovingAround.Similar | ( | Action | action | ) | `[virtual]`

Reimplemented from Game.Action.

Definition at line 185 of file Action.cs.

The documentation for this class was generated from the following files:

- D:/guillaume/guillara/3D/DXGfx/Backup/World/Action.cs
- D:/guillaume/guillara/3D/DXGfx/World/Action.cs