# Game.Firm Class Reference

Collaboration diagram for Game.Firm:

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List of all members.

## Public Member Functions
void | UpdateCosts ()
void | UpdateCosts ()
## Public Attributes
Boat | boat = null
Factory | factory = null
RessourceDepot[] | depots = null
float | costBuildingStones = 0.0f
float | costBoats = 0.0f
float | costToolsAndWeapons = 0.0f
float | priceBuildingStones = 0.0f
float | priceBoats = 0.0f
float | priceToolsAndWeapons = 0.0f

## Detailed Description

Definition at line 7 of file Firm.cs.

## Member Function Documentation

void Game.Firm.UpdateCosts | ( |  | ) |

Definition at line 21 of file Firm.cs.

void Game.Firm.UpdateCosts | ( |  | ) |

Definition at line 21 of file Firm.cs.

## Member Data Documentation

Boat Game.Firm::boat = null

Definition at line 9 of file Firm.cs.

float Game.Firm::costBoats = 0.0f

Definition at line 14 of file Firm.cs.

float Game.Firm::costBuildingStones = 0.0f

Definition at line 13 of file Firm.cs.

float Game.Firm::costToolsAndWeapons = 0.0f

Definition at line 15 of file Firm.cs.

RessourceDepot [] Game.Firm.depots = null

Definition at line 11 of file Firm.cs.

Factory Game.Firm::factory = null

Definition at line 10 of file Firm.cs.

float Game.Firm::priceBoats = 0.0f

Definition at line 18 of file Firm.cs.

float Game.Firm::priceBuildingStones = 0.0f

Definition at line 17 of file Firm.cs.

float Game.Firm::priceToolsAndWeapons = 0.0f

Definition at line 19 of file Firm.cs.

The documentation for this class was generated from the following files:

- D:/guillaume/guillara/3D/DXGfx/Backup/World/Firm.cs
- D:/guillaume/guillara/3D/DXGfx/World/Firm.cs