using System;
using System.Collections.Generic;
using System.Text;

namespace Game
{
    public class Firm
    {
        public Boat boat = null;
        public Factory factory = null;
        public RessourceDepot[] depots = null;

        public float costBuildingStones = 0.0f;
        public float costBoats = 0.0f;
        public float costToolsAndWeapons = 0.0f;

        public float priceBuildingStones = 0.0f;
        public float priceBoats = 0.0f;
        public float priceToolsAndWeapons = 0.0f;

        public void UpdateCosts()
        {

        }
    }
}
