<area shape="rect" href="$namespace_editor.html#6d8c91db67ed4964252e8d94a715ca45" title="Editor.MeshAdded" alt="" coords="275,81,403,108">
<area shape="rect" href="$namespace_editor.html#2934863d16efac93fc476fb4bfadb273" title="Editor.MeshRemoved" alt="" coords="267,132,411,159">
<area shape="rect" href="$class_editor_1_1_mediator.html#d448ca12f2f6353e46ff2b4d22619853" title="Editor.Mediator.NewScene" alt="" coords="251,183,427,209">
<area shape="rect" href="$namespace_editor.html#3f0128a0274cb0b54c2dd4ffc7cd732a" title="Editor.NewScene" alt="" coords="279,233,399,260">
<area shape="rect" href="$class_editor_1_1_t_d_view.html#2762625ea54442531b1a311472aba689" title="Fired when the application first gets idle." alt="" coords="235,284,443,311">
<area shape="rect" href="$namespace_editor.html#6dc7794622831311702992cd09e96004" title="Editor.Select" alt="" coords="291,335,387,361">
<area shape="rect" href="$class_editor_1_1_t_d_view.html#d364e09426a418e8a59c3fdb615be753" title="This method can be used to set the mediator." alt="" coords="251,385,427,412">
<area shape="rect" href="$class_editor_1_1_mediator.html#60b064b179a3ba13ed13489a7c9f459e" title="Editor.Mediator.Select" alt="" coords="641,183,791,209">
<area shape="rect" href="$class_editor_1_1_main_form.html#6487b20de5db8673204232951a49119c" title="Editor.MainForm.SaveScripts" alt="" coords="996,132,1185,159">
<area shape="rect" href="$class_editor_1_1_main_form.html#61c2451ddfdf3660d2edf42e30940bc1" title="Editor.MainForm.SaveTimeLine" alt="" coords="991,233,1191,260">
<area shape="rect" href="$interface_d_x_gfx_lib_1_1_i_am_scriptable.html#79badbcdc3fa45feab8c5489267da66a" title="This method will return the Script instance associated with the scene node." alt="" coords="1297,5,1516,32">
<area shape="rect" href="$class_d_x_gfx_lib_1_1_script.html#bfffd22e510a452d8017988fe90e7d78" title="When you want to set the code of the script that will be run use this method." alt="" coords="1289,56,1524,83">
<area shape="rect" href="$class_d_x_gfx_lib_1_1_script.html#d9f252301ad75b586dd405864937bcbe" title="When you want to set the code of the script that will be run use this method." alt="" coords="1303,107,1511,133">
<area shape="rect" href="$class_d_x_gfx_lib_1_1_script.html#12d1a87640776ee24808e81b6655be1a" title="When you want to set the code of the script that will be run use this method." alt="" coords="1279,157,1535,184">
<area shape="rect" href="$class_d_x_gfx_lib_1_1_script.html#efa4f318c71d722cc8949791a17751dd" title="When you want to set the code defining the variable use this." alt="" coords="1308,208,1505,235">
<area shape="rect" href="$class_editor_1_1_time_line_view.html#f58a25a3938797534ba0708ccca899b6" title="Editor.TimeLineView.UpdateScriptableObjectTimeLine" alt="" coords="1241,259,1572,285">
<area shape="rect" href="$class_d_x_gfx_lib_1_1_time_line.html#7b8810b33655a401e135bb8762503a17" title="Clear all events from the TimeLine." alt="" coords="1659,233,1821,260">
<area shape="rect" href="$interface_d_x_gfx_lib_1_1_i_am_scriptable.html#5e7f05677b7585d8355c8b07b079c94b" title="Will return the instance of the TimeLine class associated with this scene node." alt="" coords="1623,284,1857,311">
<area shape="rect" href="$class_microsoft_1_1_samples_1_1_direct_x_1_1_utility_toolkit_1_1_framework.html#0d600745034643c71f8cbca09dcb3d47" title="Render the 3D environment by:Checking if the device is lost and trying to reset it..." alt="" coords="492,284,940,311">
