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# D:/guillaume/guillara/3D/DXGfx/World/Firm.cs

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    00001 using System;
    00002 using System.Collections.Generic;
    00003 using System.Text;
    00004
    00005 namespace Game
    00006 {
    00007     public class Firm
    00008     {
    00009         public Boat boat = null;
    00010         public Factory factory = null;
    00011         public RessourceDepot[] depots = null;
    00012
    00013         public float costBuildingStones = 0.0f;
    00014         public float costBoats = 0.0f;
    00015         public float costToolsAndWeapons = 0.0f;
    00016
    00017         public float priceBuildingStones = 0.0f;
    00018         public float priceBoats = 0.0f;
    00019         public float priceToolsAndWeapons = 0.0f;
    00020
    00021         public void UpdateCosts()
    00022         {
    00023
    00024         }
    00025     }
    00026 }