### - m -

- mainForm : Editor.Mediator
- MainLayer : Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- margin : Microsoft.Samples.DirectX.UtilityToolkit.ListBox
- material : DXGfxLib.TexturedPlane , DXGfxLib.Triangles , DXGfxLib.Terrain , DXGfxLib.TerrainTile
- materials : DXGfxLib.EnhancedMeshContainer , DXGfxLib.LoadedEntity
- matProj : DXGfxLib.Frustrum , DXGfxLib.OutDoorScene
- matView : DXGfxLib.Frustrum , DXGfxLib.OutDoorScene
- maxAngle : DXGfxLib.ThirdPersonCamera , DXGfxLib.FreeCamera
- maxAngleVert : DXGfxLib.FreeCamera , DXGfxLib.ThirdPersonCamera
- maxBoundary : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- maxDepth : DXGfxLib.OutDoorScene
- MaxFaceInfluences : DXGfxLib.EnhancedMeshContainer
- MaxPosition : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.MinMaxInformation
- maxRadius : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera , DXGfxLib.FreeCamera , DXGfxLib.ThirdPersonCamera
- MaxSize : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.MinMaxInformation
- maxTerrainHeigth : DXGfxLib.Terrain , DXGfxLib.TerrainTile
- MaxTrackSize : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.MinMaxInformation
- maxValue : Microsoft.Samples.DirectX.UtilityToolkit.Slider
- mediaFolderPath : DXGfxLib.DXGfxManager
- meshes : DXGfxLib.Batch , DXGfxLib.MeshObjectWithLOD
- meshMaterials : DXGfxLib.Batch , DXGfxLib.MeshObject , DXGfxLib.MeshRessource , DXGfxLib.RawObject
- meshRessource : DXGfxLib.ObjectFromMeshRessource
- meshTextures : DXGfxLib.Batch , DXGfxLib.MeshObject , DXGfxLib.MeshRessource , DXGfxLib.RawObject
- mid : DXGfxLib.MeshObjectWithLOD , DXGfxLib.TerrainTile
- minAngle : DXGfxLib.FreeCamera , DXGfxLib.ThirdPersonCamera
- minAngleVert : DXGfxLib.FreeCamera , DXGfxLib.ThirdPersonCamera
- minBoundary : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- MinimumThumbSize : Microsoft.Samples.DirectX.UtilityToolkit.ScrollBar
- minRadius : DXGfxLib.FreeCamera , DXGfxLib.ThirdPersonCamera , Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- minTerrainHeigth : DXGfxLib.Terrain , DXGfxLib.TerrainTile
- MinTrackSize : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.MinMaxInformation
- minValue : Microsoft.Samples.DirectX.UtilityToolkit.Slider
- MipLevels : Microsoft.Samples.DirectX.UtilityToolkit.CachedTexture
- mission : Game.Animal , Game.Boat
- missionCompleted : Game.Mission
- missions : Game.WorldEntity
- modelCenter : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- modelRotation : Microsoft.Samples.DirectX.UtilityToolkit.ModelViewerCamera
- models : DXGfxLib.ColladaGeometry
- MonitorRectangle : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.MonitorInformation
- mouseDelta : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- mouseWheelDelta : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- moved : DXGfxLib.SceneNode
- moveScaler : Microsoft.Samples.DirectX.UtilityToolkit.Camera
- msg : Microsoft.Samples.DirectX.UtilityToolkit.NativeMethods.NativeMethods.Message
- MultiSample : Microsoft.Samples.DirectX.UtilityToolkit.MatchOptions
- multiSampleQualityList : Microsoft.Samples.DirectX.UtilityToolkit.EnumDeviceSettingsCombo
- MultisampleType : Microsoft.Samples.DirectX.UtilityToolkit.EnumDepthStencilMultisampleConflict
- multiSampleTypeList : Microsoft.Samples.DirectX.UtilityToolkit.EnumDeviceSettingsCombo
- music : Game.Mission