# D:/guillaume/guillara/3D/DXGfx/DXGfxLib/RessourceManager.cs File Reference

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## Classes
class | DXGfxLib.RessourceManager
| At the moment this class is only use to control that we load a MeshRessource only once. This is not completely fnished yet, for example there is no usage ref count. This will be implemented once I have decided if the library will start managing ressources or if these should always be managed by the calling code and that the library should remain only a scene graph libary. This is still undecided. More...
## Packages
package | DXGfxLib