Here is a list of all class members with links to the classes they belong to:

### - b -

- BackBufferCount : Microsoft.Samples.DirectX.UtilityToolkit.MatchOptions
- backBufferDescription : DXGfxLib.DXGfxManager
- BackBufferDescription : Microsoft.Samples.DirectX.UtilityToolkit.DeviceEventArgs
- BackBufferFormat : Microsoft.Samples.DirectX.UtilityToolkit.MatchOptions , Microsoft.Samples.DirectX.UtilityToolkit.EnumDeviceSettingsCombo
- BackBufferSurfaceDesc : Microsoft.Samples.DirectX.UtilityToolkit.FrameworkData
- BackBufferSurfaceDescription : Microsoft.Samples.DirectX.UtilityToolkit.Framework
- barycenter : DXGfxLib.MeshObject , DXGfxLib.MeshRessource , DXGfxLib.RawObject
- baseTextureFile : DXGfxLib.Terrain
- Batch() : DXGfxLib.Batch
- batches : DXGfxLib.TerrainTile
- BBox() : DXGfxLib.BBox
- BBoxPlanes() : DXGfxLib.BBoxPlanes
- Begin() : Microsoft.Samples.DirectX.UtilityToolkit.TextHelper
- BehaviorFlags : Microsoft.Samples.DirectX.UtilityToolkit.DeviceSettings
- behindAngle : DXGfxLib.FreeCamera , DXGfxLib.ThirdPersonCamera
- Billboard() : DXGfxLib.Billboard
- billboardRenderState : DXGfxLib.Billboard
- BlackColorValue : Microsoft.Samples.DirectX.UtilityToolkit.Dialog
- Blend() : Microsoft.Samples.DirectX.UtilityToolkit.BlendColor
- BlendedMesh : DXGfxLib.EnhancedMeshContainer
- blinkTime : Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- boat : Game.Firm
- Bois() : Game.Tiger
- BoneCombinations : DXGfxLib.EnhancedMeshContainer
- BoneOffsetMatrices : DXGfxLib.EnhancedMeshContainer
- border : Microsoft.Samples.DirectX.UtilityToolkit.ListBox , Microsoft.Samples.DirectX.UtilityToolkit.EditBox
- BottomPlane : DXGfxLib.Frustrum
- boundingBox : DXGfxLib.RawObject , Microsoft.Samples.DirectX.UtilityToolkit.Control , DXGfxLib.EnhancedFrame
- BoxFromBoxes() : DXGfxLib.AABBox
- BoxLayer : Microsoft.Samples.DirectX.UtilityToolkit.Checkbox
- bravoText : Game.Mission
- Bruit : Game.Tiger
- bSpecular : DXGfxLib.MaterialFromObj
- bSphereRadius : DXGfxLib.MeshObject , DXGfxLib.MeshRessource , DXGfxLib.RawObject
- BuildGeometryModel3D() : DXGfxLib.ColladaLoader
- BuildOneBigMeshForStaticInstanciating() : DXGfxLib.Batch
- BuildPlanes() : DXGfxLib.BBoxPlanes
- BuildReferences() : DXGfxLib.ScriptManager
- BuildSumits() : DXGfxLib.BBox
- BuildSwepingAABBox() : DXGfxLib.BBox
- Button() : Microsoft.Samples.DirectX.UtilityToolkit.Button
- ButtonGroup : Microsoft.Samples.DirectX.UtilityToolkit.RadioButton
- buttonGroupIndex : Microsoft.Samples.DirectX.UtilityToolkit.RadioButton
- ButtonLayer : Microsoft.Samples.DirectX.UtilityToolkit.Slider , Microsoft.Samples.DirectX.UtilityToolkit.Button
- buttonRect : Microsoft.Samples.DirectX.UtilityToolkit.Slider , Microsoft.Samples.DirectX.UtilityToolkit.ComboBox , Microsoft.Samples.DirectX.UtilityToolkit.Checkbox
- buttonX : Microsoft.Samples.DirectX.UtilityToolkit.Slider